World

= ARCANE SANCTUARY = The never ending battle between the Mighty Heavens and the Demons of Hell forged the lands into what it is today.



Factions are color-coded. Below is a guideline. If you have thoughts join https://t.me/arcanegame

White - Archons and Zealots: This area consists of Archons (look like archangels, with priest and paladin class types), angelic, white and gold colouring, located near North Pole, cold, cathedrals, elegant design in architecture, bleached marble.

Red - Mages: Blood Elf, autumn, mountains, floating mountains, arcane sanctuary. Moving floating islands. It shouldn’t feel like another dimension but it should feel like a magical place. It has to feel like it could really exist and be congruent with the rest of the world. Act 2 takes place here.

Yellow - Vira's: Kona energy from the sun. Desert, lizards, nearby race is the lizard people, engineers, a little steampunk in design, Japanese/Egyptian fusion in their style, perhaps Mayan influence. Terracotta, bamboo, cactus, desert plants.

Jade - Sages: TBD

Green - Druids: Nature, magical influence, life, growth, strong. Build with spires of stone and trees. Use the earth. Wood elf influence. Control nature. Live in plains and forests. Original race, this is where humans began. Longer ears but not quite elves in appearance. Reference character is Aragorn from Lord of The Rings.

Teal - Sourcers: TBD

Blue - Warders: Merlin/King Arthur. Medieval Europe. Castles. Semi-engineering in nature. Reference is humans in typical MMO. Kings, castles, majesty.

Purple - Mancers: Death knight, raising dead, gothic. Important to note although dark and they nature is all dead around them, they still build with elegance. Their building may be a black marble or stone. Instead of having spires on their buildings the use crenellations.

Black - Demons and Corrupters: Death and decay. This is the bottom part of the world map. Orcs from Lord of The Rings. Nearby demon race. Some constantine influence in environment, not buildings. They buildings are crude and evil in appearance. They are not decaying, but they look rough and intimidating. Extract liquified metal from the ground to create buildings. Volcanos.

= STARTER ZONE = You'll start in your village, a seemingly normal tribe of humans in mage territory. History has forgotten them...

When you start in your village, it seems normal. There's nothing in the sky. What you don't know is during the Battle of Heaven vs Hell, there were floating remains of Harrodar, held up by magic, which was destroyed with the implosion of the Worldstone. Over the years, the floating remains collapsed into the ground. When you travel back in time, you see it where nothing was before.